Last week we attended a small presentation concerning a procedural modeling software called city engine. The reason of this event is the merging of the existing city engine software with esri’s next release of ArcMap 10.2
This presentation took place in Athens. The main speaker was Mr. Gert Van Maren.
Procedural Inc. was acquired by Esri in the summer of 2011. As I understood by the presentation, City Engine wont stop its standalone release due to a lot of clients not be interested in GIS oriented applications but rather focused on more media oriented tasks.
The speech was really interesting and I enjoyed it a lot (I didn’t fall asleep, like I usually do in such occasions when the presentations are dull and boring). Although to really absorb the info presented by Mr Gert Van Maren you had to at least try the software prior, in some extend. Because otherwise everything sounded easy and magical. He didn’t focus that much on the difficulty of rule writing, especially when modeling existing cities. He did though present a graph that stated that initially even conventional handmade models could be faster than procedural modelling. But once the rules were well defined and established the times for future projects could be scaled down to a tenth.
The only annoying thing about the whole presentation was the speech of the Greek esri representative, that besides the endless irrelevant topics he touched, he appeared to have an attitude of selling tomatoes instead of a 3D procedural GIS modeling software.
press more to see a live example of they web-GL implementation